Saturday, May 9, 2009

Testlive PVP shuts down for the weekend

Good day, this is the Informer.

There was a small patch on test-live yesterday, and Funcom announced that they are shutting down pvp-servers as they need people to test pve-aspects of the game more.

Very nice of them to notice, that they have made pve a "little" harder, and now they want to know if that has affected the "fun factor" for playing AoC. As raid-pve is about the only endgame content besides pvp, what do you guess FunCom. Really?

HOW GODDAMN STUPID MUST YOU BE TO EVEN ASK THAT YOU FAT FUCKS!!

You shouldn't need players to test how goddamn shitty your pve is now in 1.05, you can just look at the numbers. LOOK AT THE GODDAMN NUMBERS YOU HAVE GIVEN HEALTH AND DAMAGE TO MOBS!! It's simple maths, EVEN A MONKEY CAN SEE IT! What is there to test, when I go into BRC and get *one* shotted with a fucking tank with goddamn full t2 gear by a Guard-mob?
 I CAN SEND YOU THE PARSER ALLRIGHT! Atleast it's easy to read, one row so even FC-devs can understand: Guard hits you for 9283938446 of health, you die you stupid fuckface.

You need player testing for bug-hunting or to test how servers handle big scale of players.. even to test how different group-setups work, find errors in quest's and etc.  Not this.. Not basic mechanics.


Informer recommends everyone to send hate-mails to FunCom.

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