Friday, May 22, 2009

Dont Call Me SCUM; Call Me Bugged.

Good day, this is the Informer.

Band of the Gandalf Grey-dude has won their siege against Anatolian Bum Empire. The blood thirsty gang of kebab-rollers were defeated in a siege that was more then buggy, more than satanicly evil and ugly as Jedmaus rear end.

Informer has interviewed participants from the both sides, and this is the combined story from both sides. Both participants seemed battleworn and tired, yet perversly satisfied.
The siege started fine with BotGC and Huns skirmishing, untill a large force of SCUM appeared and started to whack both sides, so it was the usual three-way zerg of kheshatta in Aquilonian Border Kingdom.

Due to SCUM's involvement the server decided to fuck up everything, as usual. The issue is well known by FC and players alike; if there is more than 48+48 players in the instance when siege starts it will bugg out in multiple ways. Most known of these are "random kicks from instance" and "the ress bug" where random amount of players loose siege-respoint and have to ress to Ceanna village.
This time SCUM managed to bug the siege in a particularly even way; both raids had to ress to Ceanna! What luck.

The siege went pretty straight forward from there onwards. Both teams wacked eachother and after a close and tied skirmish BotGC-Alliance won.

It is still unclear why fucom hasn't fixed the goddamn sieges, or why SCUM was deliverably trying to bug the siege. Propably it's all part of the SCUM harrasment-strategy; do everything you can to bug out your enemies fun in game, and make them rage-quit.

It is also unclear, if BotGC has achieved their set goals of failings in the siege, as it is pretty much impossible to know what they were trying to achieve in the subject area of failing, it is really really complex matter and way beyond most mortal minds.
Oxford University is investigating on the matter, and the UN has appointed a committee to investigate BotGC plans and goals of failing, and whether they have achieved their goals or not and how does this affect the global community.

16 comments:

  1. We tried! We honestly tried. But we failed. *sad face*

    --Snow

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  2. Sorry for the bug, but you know 96 players in the same map is just too tempting to ignore :)

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  3. Well, it turned out to something really crazy at least. :P

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  4. it was fun tbh. seein haxing players running on speed of 19238901283%, players who had ultimate GoD evade buff up and most likely..erdi and semkan gettin wtf owned by the bk.

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  5. so Huns lost their bk to Band?

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  6. No, Band managed to defend their BK and Huns failed their attack with very small margin.

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  7. Bugged siege of the Millenia.

    Still, BotGC got all 1% left of the Keep at the end. There was "Support Specialst" watching the siege from FC. But as it is, he did nothing. There was GM watching at the start atleast (GM Hekatai or Heketai) and he informed us that the siege is being watched. Hope they got the "speedhaxors" and those with GoD allways on.
    Its BanHammer time! (like hell it is..but you can allways hope for)

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  8. Suck Jedmaus Front End :P

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  9. This problem is fixed on testlive atleast. We (scum) reported it to Funcom on testlive, and the dev that replied did some fixes after that.

    Dunno if those fixes work or not however, as we havent sieged on testlive.

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  10. would be fun to siege at testlive 8-)

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  11. Well actually there are many players who wishes to make a siege at test live. But couldn't find an enough initiative to do so still. There is a guild named Roll Playas who can bring enough guys to a siege if there is a valid opposition arrives

    On the otherhand guys, keep your names true please. I have no idea why you're keeping Jedmau's name everytime you want to mention empire exploiters. Even though everyone knows I'm one of the first enemies of Empire, I do respect Jedmau, and I'm pretty sure that he never cheats. That's a fact!

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  12. Kazim, just make sure you dont side with the wrong side ;)

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  13. Dude learn to respect your enemies if they deserve it ;)

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  14. i dont respect my enemies, good to know this is a game so there are no enemies ;)

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