The 1.05 patch has hit Aquilonia, making the community buzz with new found enthusiasm and either joy or despair of finding how their beloved toon's and items have changed. Lot's of cries have been heard from conquerors, bearshamans, tosses. Lot's of joyfull praisal coming in from Pom's, Demos and necromancers, who now posses the easiest playstyle ever invented in any MMO; point your minions to attack and start bunny hopping.
The amount of "beta-testing"-feel has made it back to the game; servers are disconnecting players very frequently, there are lots of items around with bugged stats and graphics, and the instability is back to the game clients. ATI users have reported massive problems on game performance; fps has dropped from smooth to staggering and random game crashes.
The much feared changes to raids have been polished nicely; t1 is now easier then ever but the tactics for some bosses have changed a bit. You can still run through them with 12-man group if you know what you are doing.
Black Ring Citadel has also stayed on the same level as before, not much has changed. Agro management seems to be the key; a tip for everyone going that way is to not let them goddamn gargoyles run rampant, use concentrated fire and apply debufs preferably sooner than later.
Informer forsees many, many hotfixes and .1 .2 .3 .4 patches in the coming weeks, embrace yourselves for a whole lot of server downtimes!
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